Pathfinding Fix

Date: 11/7/2013 at 16:28
From: Jesse
To : Everyone
Subj: Pathfinding Fix

Pathfinding will no longer support partial name matching for finding a path to mutual allies. You must now specify the full names of your allies if you want to find a path to them.

This prevents situations where having an ally with a name like "Theseus" prevents you from finding a path to any area that has a name that starts with "The".

Penned by my hand on the 7th of Fas, in the year 32 AM.