A few cult/sect changes

Date: 2/1/2013 at 15:50
From: Garryn
To : Everyone
Subj: A few cult/sect changes

- Added cults/sects to honours: always shown for leaders, otherwise only visible to other cult/sect members

- Added cults/sects to GMCP character info (shown in the IRE clients)

- SECTWHO now shows the assigned sect position, if any (only one is shown if the player has multiple)

- A successful champion sacrifice no longer involves death (and thus doesn't cost belief)

- Champion sacrifices can now only be performed by cult or sect members with an entity attached; if done at the altar, the target needs to belong to the same cult/sect; if the ancient altar in the desert is used, the target doesn't need to be in one

- The phrase for champion sacrifices has changed slightly - use your entity's name instead of Avasyu; the altar will react when the correct phrase is used


Penned by my hand on the 2nd of Letum, in the year 10 AM.