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Changelog News Post #1363

Hunting AI updates

Written by: Diogen, the Dweller
Date: Monday, September 11th, 2017
Addressed to: Everyone


- Removed the vague hints PROBEing a mob would give. These were too
uninformative, only hinting at what behaviors the mobile COULD have,
rather than which ones they did.
- The hints with PROBE have been replaced with standardized messages.
Now when you PROBE a denizen with overhauled AI, you will receive a list
of things explicitly outlining what they are capable of.
- HELP HUNTING has been updated to reflect this change.
- Updated the way mobile attack_speed is tracked and changed with
berserking, hopefully making it more consistent.
- Made crit_immune spawns a little more rare globally.
- Changed some potential roles on several Tcanna mobs.

Huge shoutout to everyone who has been submitting bugs and giving me
suggestions. You're the real MVP!

Penned by my hand on Kinsday, the 17th of Khepary, in the year 468 MA.


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