Classleads October 2017 - part 1

Date: 10/17/2017 at 6:23
From: Keroc, the Starborn
To : Everyone
Subj: Classleads October 2017 - part 1

- [2428] The writhe time to escape impalement is now a flat 2 seconds, down from 2 to 3 seconds.
- [2428] Each physical affliction increases the time to writhe from impalement by 0.7 seconds, up from 0.5.

- [2436] Noose balance recovery time increased to 10 seconds, up from 3.
* This balance loss is unmodifible by enhancements or afflictions.

- [2400] Trauma's limb damage value is now based upon weapon damage.
* This'll be slightly lower than the old value if you possess max speed blunt weapons.

- [2414] Humbug sip reduction lowered to 20%, down from 33%.

- [2405] TEMPER now has a little extra information in the message about what you're improving.

- [2422] Greenfoot now has a shorter message if you possess the enhanced greenfoot artifact.

- [2433] Wheel now cures one affliction from the target as a tribute to use when flung.
* The selection process happens before the affliction is cured.
* The cured affliction does not have to be part of the selected three afflictions reapplied later.
* The affliction that is cured is hidden from everyone but the target.
- [2433] It is no longer possible to stack multiple Wheel flings upon the same target.

- [2401] Increased the psychic damage caused by Tether snapping.
- [2401] Tether no longer clears the mindlock when it snaps and instead removes the affliction.

- [2430] Punish now uses a new affliction, 'punished_arms', instead of 'numb_arms'.
* Same effects as 'numb_arms' in that you can't PARRY, but you can now TOUCH during it.
- [2430] Punish effects now only last for 40 seconds, down from 45.

- [2418] Combust now allows you to make use of Flourish if you should choose.
* I've tweaked the 1p message behind Flourish slightly, so make sure you update.

Penned by my hand on Quensday, the 7th of Ios, in the year 469 MA.