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Announce News Post #2703

Orrery updates

Written by: Razmael, the Synthesist
Date: Friday, June 30th, 2017
Addressed to: Everyone


Hello folks,

With the Orrery coming on tomorrow I have some changes prepared to (hopefully) make it a little less time intensive for most people.

* The Orrery now runs from the 10th Variach/Midsummer until the end of the month.
* During this time, the Orrery now locks every second day. i.e. it's open for contest on the 10th, 12th, 14th, etc. But locks on the 11th, 13th.
* The exception to this is the end of the month: It's unlocked on the 24th AND the 25th. If there's a close battle for the Orrery, this gives some extra fighting time. If it's a stomp, the winning side can probably just ignore that extra day.
* At the start of the new month, Orrery locks in permanently until the next Orrery season.
* There's no longer a 9 globe cap on infusing - if you've dominated 3 of the 4 hours you should in theory be able to skip the 4th hour since you'll now have a safe buffer.

Penned by my hand on Kinsday, the 3rd of Variach, in the year 467 MA.


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