Liaisons: Indorani + Other Changes
Written by: Dhar, the Underking
Date: Monday, October 24th, 2011
Addressed to: Everyone
Domination
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- Lowered the amount of nutrition loss Palpatar (worm) causes.
Enchantment
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- Purity necklace now gives the normal curing messages.
Necromancy
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- Halved the amount of nutrition loss Belch causes.
Numerology
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- Elicit Absorb now functions correctly again and all absorbed
afflictions will be credited to the player that originally gave
them.
Orders
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- Sacrifical daggers should work properly now through attuning it.
* You will need to reattune yourself for this.
Subterfuge
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- Recuperate has had all its passive effects changed to fire at
once, every six seconds.
Tattoos
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- The Flame tattoo now offers its one time protection against
Hangedman, Sand Cocoon, and Grove Entangle.
Tarot
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- Devil tarot is now intelligent in what it flings.
- Death tarot channeling time increased to 9 seconds, up from 7.
- REJECT now uses half the equilibrium if you're not Lusted by
the person you attempt to reject.
Telepathy
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- The third person message for Mind Crush has returned.
Miscellaneous
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- Spaced out the Hunger messages somewhat, so you should receive
messages that you're about to starve much earlier.
- A fair amount of back work has been done to random curing
methods, including certain abilities such as discernment.
If you notice anything strange, please BUG it.
- Vomiting, Slickness, and Weariness added to the cure random
venom function.
- Unconsciousness and Stun are no longer cured by certain random
curing methods.
- Removed Biles from random curing since it was fairly derpy when
they didn't get cured.
Penned by my hand on the 17th of Midsummer, in the year 345 MA.