The Map of Midkemia - Midkemia Online Online Help

12.1 The Map of Midkemia

For Web-Based Maps

The Map of Midkemia
With the MAP command you can see your current locale in a glance - your
location plus neighboring locations as well, with some hints of how they are
connected and what might be in some locations (such as a shop or news room).

How to See the Map


If you're in a place that has been mapped, you'll see the location you're in
and, depending on your MAP RADIUS, maybe some nearby locations as well. You may
increase your radius as high as five. Try:


You can put any value 1-5. 1 isn't much of a map! Smaller numbers are faster,
so that's a consideration, especially for some slower clients.

What Do All the Symbols Mean?
Most of the symbols you see should be clear. Here is a key anyhow:

   +   Your position       
  [ ]  A location

  [$]  Bank                   [<]  In exit
  [S]  Shop                   [>]  Out exit
  [N]  Newsroom               [^]  Up exit
  [P]  Post Office            [_]  Down exit
  [=]  Up and Down exits      [x]  Combination of the above
  [G]  Gambling den           [C]  Commodity warehouse
  [E]  Estate entrance        [*]  Area control point
  [F]  Ferry Dock             [H]  Coach stop

Any other line out of a location, such as -, /, |, or \, is an exit going north, northeast, east, southeast, south, southwest, west, or northwest from that place.

What Are All These Colors?
Variations in color are related to various aspects of the location or the environment of the place.

Color     Description        Environment
  1       Dark Red           Mountains, Canyon
  2       Dark Green         Valley, Garden, Farmland, Grassland, Plains, Hills
  3       Dark Yellow/Brown  Path, Road
  4       Dark/Royal Blue    Ocean
  5       Dark Magenta       Ruins, Sewers
  6       Gray Blue / Cyan   Urban, Village, Temple
  7       Plain White        
  8       Gray               Underground, Mines
  9       Bright Red         Volcanic
 10       Bright Green       Forest, Jungle, Swamp
 11       Bright Yellow      Beach, Desert 
 12       Bright Blue        Rivers, Freshwater 
 13       Bright Magenta     Unknown environments, Chaos
 14       Bright Blue/Cyan   Reefs
 15       Bright White       Tundra, Ice  

(*) - anything marked with a * overrides other values, if conflicting.

What If There's a Connection That Doesn't Seem To Go Anywhere?
You may be at the border between two maps, or whatever is beyond the connection
may be something special, like a mansion inside a city. Either way, just step
across the border to see more.

What If There's No Map?
We'll get to it. It should be a fairly short time before it's all done and
ready. Hang on! Most newly-released areas are not mapped, since exploration
and discovery are a part of what makes new areas fun and exciting.

A select few areas, such as mazes, are also intentionally left unmapped. You'll have to find your own way through these mysterious places!

What If There Shouldn't Be a Map?
We don't plan to map private estates, hidden/secret exits, or mazes. Probably
a few more things won't be mapped either, though those would be the big ones.

If you see such a place mapped, or some other place that probably shouldn't be
mapped, feel free to file a bug report about it (something like BUG the room
I'm standing in is mapped, and probably shouldn't be because it's in a maze).

Other Details
- The MAP command is not force-able.
- You can set MAP WIDTH and MAP HEIGHT separately, rather than RADIUS.
- There is no known affliction that perturbs or affects what you see on a
  map, but there are several afflictions which may block the use of the
  map entirely (such as blindness).