Levels - Midkemia Online Online Help

4.19 Levels


A level, or level of experience, is a way to talk about or describe how experienced and capable someone is. Experience may be gained from performing quests, exploring the world (at lower levels), and through success in combat against denizens. As you increase in experience, your level, or level of experience, will also rise, starting at level 1. 

To see your current level of experience, use SCORE.

Lessons and Credits
Any time you gain a level, you will receive 5 lessons. Anytime you lose one, you will lose 5 lessons. See HELP LESSONS for more information. If you go below 0 lessons, you won't be able to use/spend lessons on learning until you come above 0 again.

Also, any time you gain a level, you will gain either 3 stat points (if you are below level 70) or 1 stat point (if you are above level 70). For more information on these, please see HELP STATS.

At obtaining certain levels for the first time, you will also gain a number of
Bound Credits. The bound credits gained per level are as follows:

* Level 7: 5 Bound Credits
* Level 10: 6 Bound Credits
* Level 15: 7 Bound Credits
* Level 20: 8 Bound Credits
* Level 25: 9 Bound Credits
* Level 30: 10 Bound Credits
* Level 35: 11 Bound Credits

And so on, continuing to go up by one every five levels until level 95 (23 Bound Credits), and then jumping by two to level 100, for 25 Bound Credits. 

See HELP CREDITS for information on Bound Credits and how you can use them.

Shouting Voice
Further, as you progress in the hierarchy of levels, your shouting voice will
change and grow more powerful. 

The Big Payoff
Upon reaching level 100, you will gain access to the Hall of Worlds,
granting you access to doorways that allow you to travel more quickly across the land.

To enter the Hall, seek out one of the strange doorways and TRANSVERSE DOORWAY.

Upon reaching level 100, you also gain 5 additional points in every one of your base statistics.