COMMODITIES FOR DESIGNS - Lusternia Online Help
21.6 COMMODITIES FOR DESIGNS
These are the standards that the Charites use when determining whether commodity costs for a particular design are appropriate. They are scribed in the following commands for all cartel Trademasters in determining appropriate commodities for their designs. If the commodities fall below these amounts, they won't be able to be submitted. DESIGN COMMS ARTISAN DESIGN COMMS BOOKBINDING DESIGN COMMS COOKING DESIGN COMMS FORGING DESIGN COMMS JEWELRY DESIGN COMMS TAILORING For a specific type of design, DESIGN COMMS <trade> <type> For example: DESIGN COMMS JEWELRY DESIGN COMMS BOOKBINDING TOME See also HELP TRADEMASTER. BASIC COMMODITY GUIDELINES: =========================== All designs barring tattoos must contain a minimum of 75% 'base commodities'. This percentage refers to the minimum number of commodities a design requires: i.e. if a design must have a minimum of 4 comms, 3 of these must be basic, even if there are 10 commodities in the design. The only exception to this is if the Charites have asked that a design have inflated commodities to reflect a design's complexity, in which case they will make the minimum clear. These commodities are as follows. Basic Comms ------------ amethyst, beryl, bloodstone, cloth, coral, diamond, emerald, garnet, gems, gold, iron, jade, leather, marble, moonstone, onyx, opal, pearl, platinum, rope, ruby, sapphire, silk, silver, steel, turquoise, wood Basic Cooking/Brewmeister Comms ------------------------------- blacktea, chicken, darkmalt, eggs, fish, fruit, grain, greentea, meat, milk, oolongtea, palemalt, poultry, sugar, vegetables, whitetea Special Notes ------------- Cooking and Brewmeister basic commodities are considered basic for Cooking and Brewmeistery only. They may not be used in non-food designs. Tattoos MUST use at least one tint per weight, and may include gems or herbs to create superficial effects. Use of essence in tattoos is not permitted. Stationery in Bookbinding may utilise tints exclusively to meet the requirement. COMMON DESIGN SUBSTITUTIONS: ============================ Commodities that do not otherwise exist in Lusternia may be substituted using the following alternatives: - other metals (i.e copper, brass, bronze): use iron as base replacement - other gems (i.e. quartz) or glass: use raw gems - obsidian: use the shells/linings of inferno beetles - vanilla: use spices - ebony: use wood commodities - nuts: use fruit commodities - deer or cow hide: actual deer or cow corpses - different types of rock: marble commodities - clay, porcelain or similar: marble commodities ESSENCE COMMODITY USER GUIDELINES --------------------------------- Using essence in designs has always been a difficult area where opinions of what effects these commodities are allowed to produce differed between charites. This is an attempt to create simple guidelines on what essence can and cannot achieve. All effects produced by essences MUST be VERY minor. I.e. a ring can have a slight glow, but it cannot be bathed in hallowed light or radiating fiery doom. A book can have dark corners and a very prominent shadow, but it cannot be wreathed in darkness or casting shadows that embody darkness itself. A glass can appear cold to the touch and have a thin layer of condensation on its surface, but it cannot cover the table in frost and radiate deathly cold. Use common sense when applying the essence effects described below. Additionally, all essences may be 'put' or 'bound' into a gem, in which case small images of the essence will sometimes appear within the gem (flames for fireessence, clouds for cloudessence, glow for lightessence, etc). Lightessence * Make an object glow slightly Darkessence * Make an object appear slightly dark Silveressence * Make an object sparkle * Make an object shimmer Shadowessence * Make an object appear to have dark angles and corners Cloudessence * Make an object seem cold to the touch * Make an object seem moist or wet * Make an object seem fresh Fireessence * Make an object seem warm to the touch (not hot) * Make an object shimmer slightly as if it is hot Greyessence * Add a small sparkle of shimmer MISCELLANEOUS COMMODITY NOTES ============================= 1. Chocolate is not permitted in designs at this time without exception. 2. If blood, fur, bone, feathers, et cetera are mentioned in a design, a corpse of some kind MUST be included in the commodities. If the design is very specific as to the kind of material it is (merian blood, rabbit fur, whatnot), the corpse must also be specific. 3. Cooking designs only require food commodities, even if they mention specific bowls/plates or contain certain colours.